Giới thiệu sách Python - Maya Python for Games and Film-TL

Maya Python for Games and Film

Adam Mechtley Ryan Trowbridge

  1. Maya Command Engine and User Interface
  2. Python Data Basics
  3. Writing Python Programs in Maya
  4. Modules
  5. Object-Oriented Programming in Maya
  6. Principles of Maya Tool Design
  7. Basic Tools with Maya Commands
  8. Advanced Graphical User Interfaces with Qt
  9. Understanding C++ and the API Documentation
  10. Programming a Command
  11. Data Flow in Maya
  12. Programming a Dependency Node

Maya Python for Games and Film: a Complate Reference for Maya Python and the Maya Python API