Maya Python for Games and Film
Adam Mechtley Ryan Trowbridge
- Maya Command Engine and User Interface
- Python Data Basics
- Writing Python Programs in Maya
- Modules
- Object-Oriented Programming in Maya
- Principles of Maya Tool Design
- Basic Tools with Maya Commands
- Advanced Graphical User Interfaces with Qt
- Understanding C++ and the API Documentation
- Programming a Command
- Data Flow in Maya
- Programming a Dependency Node
Maya Python for Games and Film: a Complate Reference for Maya Python and the Maya Python API
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